A new update is available for Gears of War for Windows. This update fixes an expired digital signatures issue that prevents all earlier versions of the game from launching. This is a required update. Please download and install the update before launching the game.
This update incorporates all previous updates and bug fixes for Gears of War for Windows, where applicable.
Note: The Zip includes both linux and windows version
The Widescreen Mod allows Planescape:Torment, Baldur's Gate: Tales of the sword Coast, Baldur's Gate II: Shadows of Amn, Baldur's Gate II: Throne of Bhaal, Icewind Dale: Heart of Winter and Icewind Dale II to be played at previously unsupported resolutions, like those of widescreen monitors. The project is currently an open beta, and only some engine variants are supported, those these will expand in future releases.
Any resolution is supported, provided that its X axis is greater or equal than 800 and the Y axis is greater or equal to 600 . Fullscreen works for any resolution supported by your graphic card, driver and screen. Otherwise, you can play the game windowed (except in TotSC and Ps:T, where you can't play the game windowed).
ArmA Warfare is a blend of a team-based multiplayer mission and realtime strategy included as a free update in the latest patch for ArmA Armed Assault / ArmA Combat Operations / ArmA Gold Edition.
Two sides fight for control of the entire 40 sq km map in titanic battles over air land and sea. Players must capture whole cities to gain resources that can be channelled into manufacturing even more weapons of war.
Each side has one commander, who can build factories and defensive structures in and around their base. As long as they have enough money and resources, players can use these factories to build units, weapons and vehicles. Defensive structures can be used to defend bases and the units stationed there.
Players must take account of logistical considerations outside their bases and cities too as truck convoys ferrying supplies between settlements are vulnerable to attack.
Players on each side are divided into a maximum of 16 teams. The commander can give these teams side missions and specify tasks or objectives, coordinating the entire side to ensure victory.