
The demonically-besieged world of Sanctuary needs heroes. Now you can join in the apocalyptic battle for FREE via the all-new Diablo III Starter Edition. Available exclusively via Battle.net, the Starter Edition allows you to fight your way up to the Skeleton King boss in Act I, and advance all the way to level 13, without having to purchase a copy of Diablo III.

Almost 12 years have passed since Diablo 2, and today Diablo 3 is about to be released. The first Diablo was phenomenal, never seen a game like that, Blizzard crafted a real gem back then, it was really an outstanding game. Then D2 after many years once again took the crown, while many of the clones failed to deliver, Diablo 2 made the job done and was a ton of fun. So how good is this Diablo 3? From what i saw the graphic seems very good, gameplay and formula seems similar to the previous games. Do you think there will be a Diablo 4?

I think that if this game would have had a mod tool, we wouldn t have paid DLC, but a lot of free maps and free mods and probably one of the first map made would have been a re-creation with the frostbite engine 2 of that scene in the first matrix movie where Neo and Trinity fight in the Police Station.

This thing looks perfect for a park or a game room pub, but probably this will never beat the fun of the Roller Coaster. Nice one through.

This game is only available (for free download) in italian and spanish language.
Un simpatico regalo di NATALE da FX Interactive scaricabile fino al 10 gennaio 2012.
Un bonito regalo de Navidad de FX Interactive para su descarga hasta el 10 de enero 2012.

This is a fan-made remake (or demake if you will) of the classic Lucasarts game “The Curse Of Monkey Island”, the third installment of the Monkey Island series. The aim of this game is to give fans of the original game an idea of what the game would have been like had Lucasarts made it wih the same version of the SCUMM engine, art and animations as “The Secret of Monkey Island” and “Monkey Island 2: LeChuck’s Revenge”. This project, that began in May of 2010, is still in the early stages of develompent. It was created using Adventure Game Studio (AGS) and the SCUMM template created by Abstauber (at the AGS forums).