Jan
9th

CES 2013 some things..

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Here are some videos showing something from the Ces 2013..

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May
14th

Cruise Racing: Arcade Prologue

This game was developed as part of the Something Awful Bi-Weekly Game Jam over a period of 7 days by David Walters, it is a racing game inspired by old classics like Ferrari F355 challenge.

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Dec
15th

Dolphin Wii and Gamecube Emulator

Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator.

Gamecube compatibility is okay-ish – lots of games work, many games don’t work.
Wii compatibility is not quite as good as the Gamecube compatibility, but many games are playable, and lots of games are showing intros and more.
Triforce compatibility is not really known yet, but at least one game runs, with minor glitches.

This is a working Wii Emulator with a lot of people involved in the project!

Link to Dolphin Emulator

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Oct
17th

Fist of the North Star Musou!

Wow! This looks great! :lol:
After going Gundam i guess this was the next natural step for Dinasty Warriors series.


p.s Everybody knows that punks are immune to radioactivity but they can’t survive the Hokuto’s doom. :lol:

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Posted by Angelinux | 2 Comments »

Sep
15th

devkitPro

This project is for homebrew console development tools based on the gnu compiler collection with additional tools and libraries to aid programming each supported console.The windows variants will be MinGW based. For homebrew game development, currently available for GameBoy Advance, GP32, Playstation Portable and GameCube.
Link to DevkitPro

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Posted by Angelinux | No Comments »

Apr
18th

Evo Smart Console and UZEBOX

Evo is a Linux console, priced 379 usd.
Open Source Gaming system, powered by Linux (fedora).

Evo Smart Console

UzeBox is priced 95 usd.

The Uzebox is a retro-minimalist homebrew game console. It is based on an AVR 8-bit general purpose microcontroller made by Atmel. The particularity of the system is that it’s based on an interrupt driven kernel and has no frame buffer. Functions such as video sync generation, tile rendering and music mixing is done realtime by a background task so games can easily be developed in C. The design goal was to be as simple as possible yet have good enough sound and graphics while leaving enough resources to implement interesting games. Emphasis was put on making it easy and fun to assemble and program for any hobbyists. The final design contains only two chips: an ATmega644 and an AD725 RGB-to-NTSC converter.

UzeBox

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Dec
6th

Xbox 360 gets DivX/XviD playback

posted in FREE APPS, NEWS | 1 Comment

xbox360_divx.jpg

The Xbox 360 Fall Dashboard Update arrived overnight, and added a long list of new functionality – although the one thing most people are interested in is the relatively unexpected arrival of DivX/XviD playback.

Sign in to Xbox Live (Silver or Gold account – doesn’t matter), and accept the update. Try and load a DivX or XviD file from a CD, USB drive or the network. Files can be played from just about anything – CDs, DVDs, USB drives, Windows Media Player 11, Windows Home Server and even Mac formatted drives. It supports a vast majority of files.  You can manually switch between Letterbox, Fullscreen, Stretch and Native modes.

DivX Compatibility List

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Posted by Angelinux | 1 Comment »