
After 8 years and a long silence following the disaster of Dawn of War 3, Dawn of War 4 has officially been announced with a release date for 2026. The game was revealed during Gamescom’s Opening Night Live with a cinematic trailer and snippets of gameplay.
It’s not Relic Entertainment, the studio behind the original trilogy. Instead, development has shifted to KING Art Games, the German studio known for Iron Harvest, a well-received alt-history RTS. The game is being published by Deep Silver, with support from a German video game grant.
For me was a surprise but probably shouldn’t be if we consider the recent release of the Dawn of War Definitive Edition and the Amazon TV show currently in production (with Henry Cavill) about Warhammer 40k.
The developers have stated that Dawn of War 4 is a “return to the franchise’s roots,” with classic RTS mechanics, including full base-building, large-scale battles, and the beloved Sync Kill system.
To be honest i really liked Dawn of War 2 and not much base building, building defense maybe yes building eveytime a new base… not much.
Here’s what’s been confirmed so far:
- Four playable factions at launch: Space Marines, Orks, Necrons, and the debuting Adeptus Mechanicus
- Four story campaigns with over 70 missions, playable solo or co-op
- Classic modes return: Skirmish, Competitive Multiplayer, and Last Stand (dawn of war 2)
- Over 110 units/buildings, customizable with an in-game editor and painter tool
- Story set 200 years after Dawn of War 3, focusing on the Blood Ravens and their battle on Kronos
- Written by Black Library author John French, known for the Ahriman series.
https://www.deepsilver.com/games/dawn-of-war-iv





























