Nov
6th

Crusader Wars (Mod)

posted in MODS, NEWS, PINNED NEWS, RTS, VIDEO | Posted by FireSword

Crusader Wars is the revolutionary mod that lets you fight Crusader Kings III battles in Total War: Attila!

Requirements:

– Crusader Kings 3 (no DLC needed)
– Total War Attila (Age of Charlemagne DLC, Slavic Nations DLC and Empires of Sand DLC required)

https://steamcommunity.com/workshop/filedetails/?id=2977969008

https://crusaderwars.com

Land Battles: Fight your Crusader Kings 3 battles in Total War: Attila, covering every aspect of each battle!

Accurate Battle Results: Every casuality of the battle is 100% accurate to their regiment and army their in!

Time Period: We have mapped each CK3 culture, heritage, and Men-At-Arms with a collection of Attila mods to be the most historically accurate possible, covering a range from 8th-Century to 15th-Century.

Levies Compositions: Each culture and heritage also have their unique levies compositions, some can be infantry focused, other’s can be cavalry focused.You will feel each one uniqueness!

Regiments Cultures: Every Crusader Kings 3 regiment has their hometown culture, and you will see every cultural difference in battle!

Commanders: The army commander will be the Total War general unit with his strength and XP level being based on his noble rank, bodyguards, and prowess. His martial skills represent a major role on the battlefield, increasing the whole army’s XP level and the amount and quality of defensive deployable when defending.

Knights: Each knight is also present in a unit and each one of their prowess and martial increases the strength of it individually. Their lord’s knight effectiveness also increases their unit xp. Their cultural unit will be the major culture amongst them or their realm.

Acclaimed Knights: An acclaimed knight is an important factor on the knight’s unit, they get more soldiers than a regular knight and based on their accolade attributes and glory rank they give a special ability to the knight’s unit.

Characters Health: What happens on the battlefield, doesn’t stayt on the battlefield! If your generals or knights fall, they will get injured, captured or even die! And, if your characters are fighting with injures, they will get a soldiers penalty in their unit.

Terrain: The Total War battle map will be based on the CK3 battle terrain and defending armies in mountains, hills, etc… will always get the high ground.

Unique Maps: You will fight in some unique maps depending on the special building on the province you are fighting in.

Weather: The month the battle takes place is also accounted to make the battle atmosphere resemble the season they are in! Winter severity also increases the amount of winter effects there is on the Total War battle.

Seamless as Possible: With a press of a button, the mod opens up Attila with the correct mods and after the battle, it compresses the edited save file to have totaly fast loading speeds!

Integrated Attila Mod Manager: Enable and disable secundary mods in the Options menu!


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