Initialize engine version: 4.3.1f1 (cebd4d9b5122)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 560 Ti   (ID=0x1200)
    Vendor:   NVIDIA
    VRAM:     977 MB
Begin MonoManager ReloadAssembly
Platform assembly: D:\MTBF_0.4552\game_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\MTBF_0.4552\game_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\MTBF_0.4552\game_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\MTBF_0.4552\game_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\MTBF_0.4552\game_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\MTBF_0.4552\game_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\MTBF_0.4552\game_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading D:\MTBF_0.4552\game_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: D:\MTBF_0.4552\game_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading D:\MTBF_0.4552\game_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: D:\MTBF_0.4552\game_Data\Managed\Easyflow.dll (this message is harmless)
Loading D:\MTBF_0.4552\game_Data\Managed\Easyflow.dll into Unity Child Domain
Platform assembly: D:\MTBF_0.4552\game_Data\Managed\EasyRoads3D.dll (this message is harmless)
Loading D:\MTBF_0.4552\game_Data\Managed\EasyRoads3D.dll into Unity Child Domain
Platform assembly: D:\MTBF_0.4552\game_Data\Managed\XInputDotNetPure.dll (this message is harmless)
Loading D:\MTBF_0.4552\game_Data\Managed\XInputDotNetPure.dll into Unity Child Domain
Platform assembly: D:\MTBF_0.4552\game_Data\Managed\DecalSystem.Runtime.dll (this message is harmless)
Loading D:\MTBF_0.4552\game_Data\Managed\DecalSystem.Runtime.dll into Unity Child Domain
- Completed reload, in  0.096 seconds
desktop: 1680x1050 59Hz; virtual: 1680x1050 at 0,0
<RI> Initializing input.

<RI> Input initialized.

Platform assembly: D:\MTBF_0.4552\game_Data\Managed\UnityScript.Lang.dll (this message is harmless)
Platform assembly: D:\MTBF_0.4552\game_Data\Managed\Boo.Lang.dll (this message is harmless)
Platform assembly: D:\MTBF_0.4552\game_Data\Managed\System.Core.dll (this message is harmless)
UnloadTime: 0.756658 ms
Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 53 unused Assets to reduce memory usage. Loaded Objects now: 8633.
Total: 7.037909 ms (FindLiveObjects: 1.466694 ms CreateObjectMapping: 0.084263 ms MarkObjects: 3.859430 ms  DeleteObjects: 0.738693 ms)

54.2674
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

UnloadTime: 152.556778 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 314 unused Assets to reduce memory usage. Loaded Objects now: 8686.
Total: 7.928876 ms (FindLiveObjects: 1.566356 ms CreateObjectMapping: 0.215577 ms MarkObjects: 2.440213 ms  DeleteObjects: 2.808919 ms)

UnloadTime: 151.669220 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 8660.
Total: 4.934749 ms (FindLiveObjects: 1.506045 ms CreateObjectMapping: 0.106077 ms MarkObjects: 2.400434 ms  DeleteObjects: 0.139013 ms)

UnloadTime: 169.627151 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 8660.
Total: 5.705523 ms (FindLiveObjects: 1.416222 ms CreateObjectMapping: 0.117198 ms MarkObjects: 3.146399 ms  DeleteObjects: 0.140296 ms)

17.63568
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

UnloadTime: 150.917282 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 314 unused Assets to reduce memory usage. Loaded Objects now: 8709.
Total: 7.909200 ms (FindLiveObjects: 1.370882 ms CreateObjectMapping: 0.152272 ms MarkObjects: 3.362404 ms  DeleteObjects: 2.009914 ms)

UnloadTime: 152.313400 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 8683.
Total: 5.425358 ms (FindLiveObjects: 1.214760 ms CreateObjectMapping: 0.114204 ms MarkObjects: 3.188745 ms  DeleteObjects: 0.142007 ms)

64.57197
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

UnloadTime: 154.213806 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 763 unused Assets to reduce memory usage. Loaded Objects now: 438.
Total: 51.290257 ms (FindLiveObjects: 0.070575 ms CreateObjectMapping: 0.118481 ms MarkObjects: 0.295135 ms  DeleteObjects: 49.922367 ms)

Platform assembly: D:\MTBF_0.4552\game_Data\Managed\System.dll (this message is harmless)
