Jul
2nd

Spaghetti Kart and more!

Spaghetti Kart is an unofficial pc port of Mario Kart 64.

SpaghettiKart does not include any copyrighted assets. You are required to provide a supported copy (N64 US Rom) of the game.

For windows, linux and nintendo switch.

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Jun
14th

Dinosaur Planet Recompiled

Dinosaur Planet: Recompiled is a project that uses N64: Recompiled to statically recompile Dinosaur Planet into a native PC port with enhancements and extensive mod support. This project uses RT64 as the rendering engine to provide graphical enhancements.

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May
6th

N64 Recomp and Zelda 64 Recomp

Nintendo 64 Recompilation: An Incredible New Way to Keep N64 Games Alive!

N64: Recompiled is a tool to statically recompile N64 binaries into C code that can be compiled for any platform. This can be used for ports or tools as well as for simulating behaviors significantly faster than interpreters or dynamic recompilation can. More widely, it can be used in any context where you want to run some part of an N64 binary in a standalone environment.

This is not the first project that uses static recompilation on game console binaries. A well known example is jamulator, which targets NES binaries. Additionally, this is not even the first project to apply static recompilation to N64-related projects: the IDO static recompilation recompiles the SGI IRIX IDO compiler on modern systems to faciliate matching decompilation of N64 games. This project works similarly to the IDO static recomp project in some ways, and that project was my main inspiration for making this.

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