Apr
19th

NetHack

Talked about this version of NetHack Falcon’s Eye (isometric high-res graphics and more) some time ago, decided to do an official post about the original NetHack.

NetHack is a single player dungeon exploration game that runs on a wide variety of computer systems, with a variety of graphical and text interfaces all using the same game engine. Unlike many other Dungeons & Dragons-inspired games, the emphasis in NetHack is on discovering the detail of the dungeon and not simply killing everything in sight – in fact, killing everything in sight is a good way to die quickly. Each game presents a different landscape – the random number generator provides an essentially unlimited number of variations of the dungeon and its denizens to be discovered by the player in one of a number of characters: you can pick your race, your role, and your gender.

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Apr
18th

Angband

Angband is a free, single-player dungeon exploration game.

You play an adventurer seeking riches, fighting monsters, and preparing for a final battle with Morgoth, the Lord of Darkness.

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Apr
17th

A Dark Room

A minimalist text adventure game for your browser and mobile.

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Apr
16th

Razer Remote Play (PC to Mobile Streaming) and 8 alternative software

Razer Remote Play is a compelling solution designed for gamers who want to extend their PC gaming experience to mobile devices. Leveraging the power of the open-source Moonlight technology, this service allows users to stream their favorite games from their high-performance desktop to a mobile platform. The tool is particularly appealing for those who own Razer peripherals, as it can take advantage of optimized hardware compatibility—especially when paired with devices like the Razer Kishi.

Hosting requires running at least Windows 11 (Version 23H2). On your mobile device, use iOS 18 or Android 12 or above.

The setup, however, isn’t entirely plug-and-play. Users must install and configure multiple applications (such as Razer Cortex on the PC and specific mobile apps like Razer Nexus or PC Remote Play on smartphones) to get everything running. This layered setup might appear a bit technical for casual gamers, but it also offers plenty of customization options to match one’s network requirements and gaming preferences. When everything is set up correctly, Razer Remote Play delivers high frame rates and adaptive resolutions, even supporting refresh rates of up to 120Hz on compatible devices. However, like many network-dependent solutions, some users may occasionally experience minor latency or stability issues when moving outside their local area network.

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Apr
12th

FreeDOS

FreeDOS is an open source DOS-compatible operating system that you can use to play classic DOS games, run legacy business software, or write new DOS programs. Any program that works on MS-DOS should also run on FreeDOS.

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Apr
11th

NVIDIA PhysX and Flow are open source

Nvidia has quietly removed support for 32 bit PhysX in its latest graphics chips (RTX Serie 5), previously SDK were available now it is open source.

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Apr
5th

Bill Gates Releases Company’s Original Source Code to celebrate 50 years of Microsoft

Before there was Office or Windows 95 or Xbox

or AI, there was Altair BASIC.

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Mar
24th

GAIA: An Open-Source Project from AMD for Running Local LLMs on Ryzen AI

AMD has launched a new open-source project called, GAIA, an awesome application that leverages the power of Ryzen AI Neural Processing Unit (NPU) to run private and local large language models (LLMs).

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Mar
9th

XenonRecomp Xbox 360 games on PC

Do you remember Sonic Unleashed (Unofficial PC port)? The developers also published on GitHub the tools used to port the game on PC. This opens the road to port on PC any Xbox 360 game and who knows maybe in the future even Xbox Series X|S games.

No emulation. XenonRecomp is a tool for recompiling Xbox 360 games to native executables.

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Mar
1st

Command and Conquer more games Source Code and Steam Workshop Support

Electronic Arts (EA) is releasing the source code for four Command & Conquer titles under the open-source GPL license. Only the code has been open sourced, not the games’ assets and cinematics.

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