
mourilo ‘s Demakes includes three demakes: The Last of Us – DEMAKE , Silent Hill f Demake and GodOfWar-2018 Demake.
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mourilo ‘s Demakes includes three demakes: The Last of Us – DEMAKE , Silent Hill f Demake and GodOfWar-2018 Demake.
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PokéPath TD is a Pokémon Tower Defense game! Manage your team and defend against waves of enemies across 9 different routes.
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Sega vs Capcom: The Next Level is a non-profit, fan-made project (from @madxruler) using characters respectively from the worlds of Sega and Capcom. This game features “2v2 Tag Team” gameplay similar to Marvel vs Capcom (Chain + Air + Hyper Combos) alongside other new features (Exceed System + Revenge Parrying). Also featuring new voice actors for each character (AUDITIONS in DISCORD when roles are open).
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CAPCOM VS SQUARE: Parallel Destinies is a not-for-profit unofficial crossover fighting game being actively created in the I.K.E.M.E.N. Go engine.
A 1v1, 4-button fighter with a blend of the high points of “MARVEL VS CAPCOM” and “CAPCOM VS SNK”, it attempts to recreate the classic 90s CAPCOM vibe, and pits both universes in a battle for survival within the Void!
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Congratulations! You’ve just been hired as the first Agricultural Director of Mars. As Agricultural Director, it’s your job to ensure the survival of outposts across the planet.
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Old classic dos games playable directly in the browser.
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NanoMig is a hardware recreation of the Commodore Amiga designed to run on inexpensive Gowin‑based FPGA boards such as the Tang Nano 20K, Tang Primer 25K, Tang Mega 138K Pro, and Tang Console. It is essentially a Minimig (Mini Amiga) port adapted for these modern, low‑cost FPGA platforms.
NanoMig is a port of the Minimig Commodore Amiga FPGA implementation to the Tang Nano 20K, Tang Primer 25K, Tang Mega 138K Pro and Tang Console with Mega 60k / 138k module FPGA development boards.
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Chrono Divide is a fan-made project which aims to recreate the original “Red Alert 2” from the “Command & Conquer” series using web technologies. The result is a game client that runs in your web browser, with no additional plugins or applications installed.
The project initially started out as an experiment and was meant to prove that it was possible to have a fully working, cross-platform RTS game running in a web browser. Now, with a playable version already available, the end-goal is reaching feature parity with the original vanilla “Red Alert 2” engine.
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Previously the source code was in a grey zone. Microsoft, Team Xbox, and Activision are making Zork I, Zork II, and Zork III available under the MIT License. This important code can be now used by students, teachers, and developers so they can study it, learn from it, and, perhaps most importantly, play it.
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