GTA Vice City NextGen Edition modpack is basically a collection of mods made by the VCNE Modding Community and @DayL’s modding community that aims to restore features from the Original GTA Vice City, adding faithful yet modern features from GTA San Andreas, GTA V and from GTA IV itself to ensure the most definitive experience possible. Developer spent above 3 months trying to mix all the mods available at the VCNE modding discord and make them compatible with each other, the mods included in this modpack were picked carefully so it won’t ruin or destroy the original Vice City artstyle that we know while making the game more modern and better than before.
Half-Life Legacy, Cross Product Multiplayer, and Half-Life Arena are three comunity made mods released in 2025. Each offers a many additions and improvements to the original classic.
From game developers: “TimeSplitters Rewind is a fan project that serves as a greatest hits collection of maps, modes, leagues, challenges and story content across the original trilogy of TimeSplitters games. Our Early Access version contains a substantial amount of content (and bugs). To learn more, head to our website! If you would like to help us develop more content for the game head to our Discord and post in recruitment-portfolio! Thank you all for your incredible anticipation and patience over the years!”
Mod makers, rejoice! We’ve just released a massive update to the Source SDK, adding all the Team Fortress 2 client and server game code. This update will allow content creators to build completely new games based on TF2. We’re also doing a big update to all our multiplayer back-catalogue Source engine titles (TF2, DoD:S, HL2:DM, CS:S, and HLDM:S), adding 64-bit binary support, a scalable HUD/UI, prediction fixes, and a lot of other improvements!
Unlike the Steam Workshop or local content mods, this SDK gives mod makers the ability to change, extend or rewrite TF2, making anything from small tweaks to complete conversions possible.
The SDK is licensed to users on a non-commercial basis, meaning that any mod created using the SDK must be free, and any content in those mods must be free. TF2 mods may be published on the Steam Store, and after publication will appear as new games in the Steam game list.
Players have a lot of investment in their TF2 inventories, and Steam Workshop contributors have created of a lot of that content. The majority of items in the game now are thanks to the hard work of the TF2 community. To respect that, we’re asking TF2 mod makers continue to respect that connection, and to not make mods that have the purpose of trying to profit off Workshop contributors’ efforts. We’re hoping that many mods will continue to allow players access their TF2 inventory, if this makes sense for the mod.