May
6th

N64 Recomp and Zelda 64 Recomp

Nintendo 64 Recompilation: An Incredible New Way to Keep N64 Games Alive!

N64: Recompiled is a tool to statically recompile N64 binaries into C code that can be compiled for any platform. This can be used for ports or tools as well as for simulating behaviors significantly faster than interpreters or dynamic recompilation can. More widely, it can be used in any context where you want to run some part of an N64 binary in a standalone environment.

This is not the first project that uses static recompilation on game console binaries. A well known example is jamulator, which targets NES binaries. Additionally, this is not even the first project to apply static recompilation to N64-related projects: the IDO static recompilation recompiles the SGI IRIX IDO compiler on modern systems to faciliate matching decompilation of N64 games. This project works similarly to the IDO static recomp project in some ways, and that project was my main inspiration for making this.

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Posted by FireSword | No Comments »

Oct
8th

Native Client

Native code for web apps.

Native Client is an open-source technology for running x86 native code in web applications, with the goal of maintaining the browser neutrality, OS portability, and safety that people expect from web apps.

Basically a plug-in (for browser) and sdk (for developers) to use the browser to run x86 native code.

Link to Native Client

Nice and crazy, isn’t it?

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Posted by Angelinux | No Comments »

Sep
22nd

Native Kingdoms (browser)

Native Kingdoms: a free, international, totally multi-player online game.

In this free game you see your character grow in an aztec clan, in Mexico just before the Conquest. Craftsman, warrior or Emperor, you contribute at any level in the society.

Link to Native Kingdoms

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Posted by Angelinux | No Comments »