From the DigiPen students. Douse is a 2D poetic experience about a rain sprite who falls from the sky during a rain shower into a lush forest. He uses his ability to control rain to bring life back to the forest, and to playfully and curiously explore his new environment, all while looking for a way back home to the clouds.


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Posted by FireSword | 1 Comment »


Pivot Stickfigure Animator

Pivot makes it easy to create stick-figure animations. You can build your own stick figures and load your own backgrounds. The animations can be saved as animated gifs to be used on web pages. An example animation is included.


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Posted by FireSword | 1 Comment »


Card saga Wars is still in development..

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This game is still in development.. any idea when it will be released?
Coz i have no clue..

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Posted by Angelinux | No Comments »


Solar Vengeance version 5 build 7, PrismServer and TurboSprite

Solar Vengeance is a game of interstellar conflict and conquest. You assume the role of a Star Lord, seeking to expand their territory after the collapse of the Galactic Empire. The other Star Lords (both human and computer Brain players) have the same idea! To eliminate your enemies you will build fleets of StarShips, and use them to capture independent and enemy StarSystems. Eventually you will capture your enemy Star Lord’s Capital StarSystem, eliminating them from the game. Conquer all of your enemies’ Capitals and you are victorious!
In Solar Vengeance 5, you can program your own Scenarios and computer Brain players in the Microsoft C# language. Use a full-fledged development tool like Visual Studio or SharpDevelop to write the code. When you are satisfied, just drop the source code file into the appropriate folder. SV5 compiles and integrates your code automatically.
The game is in real-time, but the game moves at one-second “impulses” and you can pause at any time. Single and multiplayer over internet.

Download solar vengeance

Some of the tools used to make the game were been released as well by the author…

TurboSprite: A Simple 2D Sprite Engine for .NET Framework 2.0

A simple, object-oriented 2D Sprite Engine for .NET 2.0.
TurboSprite is a set of components that provide a complete 2D animation sprite engine to your .NET applications. A “sprite” is a movable object in a game or other application that supports animation. In TurboSprite, you can use several different types of sprites, and create your own derived types to exhibit exactly the appearance and behavior you need. TurboSprite is written completely in C# managed code. DOWNLOAD TURBOSPRITE

PrismServer: A Chat Client and Server Solution for .NET 2.0

PrismServer is a complete solution for adding chat and other general purpose multi-user messaging to your .NET applications. The concepts of a chat-enabled application, like creating and entering chat rooms, sending and receiving chat messages, and management of user profiles, are abstracted by PrismServer and made available through simple properties, methods, and events.

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Posted by Angelinux | No Comments »