Feb
22nd

Team Fortress 2 Source Code Released

From the TF2 Official Site

Mod makers, rejoice! We’ve just released a massive update to the Source SDK, adding all the Team Fortress 2 client and server game code. This update will allow content creators to build completely new games based on TF2. We’re also doing a big update to all our multiplayer back-catalogue Source engine titles (TF2, DoD:S, HL2:DM, CS:S, and HLDM:S), adding 64-bit binary support, a scalable HUD/UI, prediction fixes, and a lot of other improvements!

Unlike the Steam Workshop or local content mods, this SDK gives mod makers the ability to change, extend or rewrite TF2, making anything from small tweaks to complete conversions possible.

The SDK is licensed to users on a non-commercial basis, meaning that any mod created using the SDK must be free, and any content in those mods must be free. TF2 mods may be published on the Steam Store, and after publication will appear as new games in the Steam game list.

Players have a lot of investment in their TF2 inventories, and Steam Workshop contributors have created of a lot of that content. The majority of items in the game now are thanks to the hard work of the TF2 community. To respect that, we’re asking TF2 mod makers continue to respect that connection, and to not make mods that have the purpose of trying to profit off Workshop contributors’ efforts. We’re hoping that many mods will continue to allow players access their TF2 inventory, if this makes sense for the mod.

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Mar
26th

Unreal Engine 4 UDK

Unreal Engine 4 is available to everyone. Epic’s goal is to put the engine within reach of everyone interested in building games and 3D content, from indies to large triple-A development teams, and Minecraft creators as well. For $19/month you can have access to everything, including the Unreal Editor in ready-to-run form, and the engine’s complete C++ source code hosted on GitHub for collaborative development.

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Nov
13th

Brass Monkey

Your browser is the console, your phone is the controller.

Brass Monkey is video game console that uses smartphones as controllers and any screen with a web browser as the main display. Brass Monkey provides a free SDK (software development kit) that lets developers create games with similar features to traditional consoles (XBox, PS3, Wii, Wii U, etc.) using tools for creating Web based games: HTML5, Unity and/or Flash.

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Nov
13th

GameMaker: Studio

GameMaker: Studio caters to entry-level novices and seasoned game development professionals equally, allowing them to create cross-platform games in record time and at a fraction of the cost! In addition to making games development 80 percent faster than coding for native languages, developers can create fully functional prototypes in just a few hours, and a full game in just a matter of weeks.

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Aug
13th

Proton SDK

Proton SDK (aka p+) is a free and open source component based C++ framework with its own touch-optimized GUI system that is optimized for GL/GLES based cross-platform app/game development. Both 2D and 3D apps (using the included but optional Irrlicht 3D engine) are supported.

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Jun
14th

Frank Engine

2D game engine and level editor.

Frank Engine is an object oriented game development framework written in C++. The purpose is to be a fun and fast to create large open world 2D games. Everything necessary to create a fully featured game is included: physics (Box2D), rendering (DirectX), level editor, dynamic lighting, particle system, sound, music (Ogg Vorbis), gamepad input, GUI, and debug console. The code is fairly well documented and includes a simple starter project build on.

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Oct
16th

Bullet Physics Library

Bullet 3D Game Multiphysics Library provides state of the art collision detection, soft body and rigid body dynamics.

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Aug
21st

CryENGINE 3 Free SDK


Can you see the enviroment reflected in the water noun? This is insane!

Anyone can now download a full version of the best All-In-One Game Development Engine, for free and use it without charge for non-commercial game development. You can try out the fastest toolset for creating game worlds and use the power of CryENGINE 3 in your own games.

Previously if i remeber correctly this was available only for universities.

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Jun
21st

Kinect for Windows SDK beta

The Kinect for Windows SDK beta is a starter kit for applications developers that includes APIs, sample code, and drivers. This SDK enables the academic research and enthusiast communities to create rich experiences by using Microsoft Xbox 360 Kinect sensor technology on computers running Windows 7. For Non-commercial use.

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Dec
19th

LÖVE

LÖVE is a framework you can use to make 2D games in Lua. It’s free, open-source, and works on Windows, Mac OS X and Linux.

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